This is a slight idea, where it could go anywhere, from a
game to another media, so I couldn’t properly inject it in to a game idea.
All I want to start off is to say this character is going to
be a side character, and if control is put of them then it will be in a spin
off title to the original subject.
Anyhow, This person one day wakes up to discover their back
has open up to show several mutated spines have grown out of their body. They
will have slight control at the beginning, such as flexing them or retraction
inside. Unbeknownst to them, the spines will later on show off it has its own
mind, but will follow in their actions. However, their activities of karma will
alter their appearance and locked abilities later on.
For if they take the Villainous path, the spines will become
sharper, from taking the aggressive route to stab into people, while letting you dodge and move along walls
with spider like movement spine legs . Due to the player needing less body
weight in order to dodge, this means their health will be lowered, but speed
will be Vastly faster.
However, the Virtuous path will harden the spines, from
taking a defensive route and slap attacks, and allow blocking attacks and later
on the ability of flight. Due to needing more weight to substance attacks,
their health will be higher, but speed will be drastically slower.
Also unlike most karma subjects, once the player commits to
one side, there are permanently locked into that role. This is because the spines will not like
change so easily, and will refuse actions that the player would normally cast
under the other role.
Of Couse this means for the last action, if the player decides
to act the opposite role, the spines will wrap around them, and crush them to
death.
Ok enough of this small idea, gotta go focus on my other life!
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